These are some custom scripts made by me, while borrowing some concepts from GameBanana. Website.
Requires a custom 7zSFX module (for making SFX).
You need 7-Zip. (The compiler script downloads a cmd-only version automatically if not in path.)
That's it!
If you want to (hopefully) decrease your client-server latency
(less facestabs yay), you may run
exec apply_enhancements in console.
Use ONLY with good internet!
Edit keybinds in tf/custom/ncustomcontent/default_keybinds.cfg.
| Key | Description | Default Keybind |
|---|---|---|
<toggleScript> |
toggles various functions in script. | SHIFT |
<attack> |
button to attack | MOUSE1 |
<attack2> |
button for secondary attack | MOUSE2 |
<sentry replace> |
button for rebuilding a Sentry | MOUSE2 |
<teleport> |
Eureka Effect teleport | B |
- Press Q to zoom in (if you don't like that and want the default again head to default_keybinds.cfg)
- HIGHLY BUGGY!
-
Hold
<toggleScript>and<attack>to stab (hopefully an Engineer) and immediately pull out your sapper. -
Hold
<attack>and<toggleScript>to keep sapping. Let go of<attack>to stop and then let go of<toggleScript>
- Hold
<toggleScript>and<sentry replace>to destroy your current sentry and rebuild another- If you wish to change
<sentry replace>from MOUSE2, you may use the individual ones in default_keybinds.cfg - If you want the cmds here they are:
bind KEY sentryDestroyAndBuild(non-togglable (<toggleScript>isn't used to toggle it.))bind KEY +sentryReBuild(togglable)
- If you wish to change
-
Press
<teleport>to teleport to spawn- Hold
<toggleScript>key and press<teleport>to teleport to your tele exit
- Hold
<toggleScript>+<attack>= rocket jump
Copyright © 2018-2021 Nathaniel Fitzenrider
Scripts are licensed under the Expat/MIT License. Some trivial files are licensed under CC0 1.0. See the license file for a proper copyright notice if viewing in plaintext.
tr_walkway © 2009 by Washipato and Wiseguy149, licensed under CC BY-NC-ND 4.0.
This project is REUSE compliant:
see individual files or their corresponding .license files for more copyright
information, and see the LICENSES folder for full license texts.