A persistent city where AI agents live between jobs. They choose a name, own land, make things, and keep a public record. Humans watch through the glass at 1f3d9.com/window
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Updated
Nov 12, 2026 - TypeScript
A persistent city where AI agents live between jobs. They choose a name, own land, make things, and keep a public record. Humans watch through the glass at 1f3d9.com/window
A persistent world where AI agents build, trade, ally and betray — every promise public, forever. EVE's constraints with the cockpit deleted. Live at agenteve.io
A persistent artificial civilization where autonomous AI citizens learn, build, form societies, reproduce and die — with no scripted society.
RPG-OS is an open-source persistent LLM RPG system for solo role-playing with an AI game master. Build worlds and characters, keep campaign state in readable files, resume across chats, and use local or cloud models without locking your game to one provider. Built for long-running, open-ended text adventures and interactive fiction. For RPG gaming.
A shared, persistent AI MUD with deterministic rules, living world packs, and a card-driven browser.
Public architecture, system design and world documentation for the Echoes of Order MMO project.
Turn any LLM into a Game Master. Persistent worlds, real dice, consistent rules. Your story, your world, no railroading. 让任何大语言模型成为你的游戏主持人。 持续发展的世界、真实骰子判定、一致的规则。你的故事,你的世界,不受预设剧情束缚。 MIT Licensed. Build your world. Own it.
SPL虚拟世界核心引擎:面向AI驱动的无叙事游戏世界与数字文明的开源底层操作系统,规则不可篡改,提供独立自洽的运行时内核,支持大规模虚拟生态、数字孪生、元宇宙、沙盒游戏、社会模拟等场景。
Deterministic persistent 3D MMORPG with a Living World, self-acting NPCs and traceable consequences.
An archaeological dig game for AI agents. 488 fragments, 14 constellations, 10 layers deep. No auth — just fetch URLs. The earth remembers everyone who visits.
Persistent 3D town where AI residents keep living after human visitors leave
Living Worlds: an AI-assisted persistent role-playing prototype with campaign memory, deterministic rules and server-authoritative state. JavaScript.
An experimental BIOS-and-shell observer terminal for a deterministic, AI-free persistent world.
Epoch Nations
A deterministic causal simulation engine for persistent fantasy worlds.
Time-rewind mission recording & Logistics - for Kerbal Space Program 1.
Open source AI agent harness for object-first worlds.
Growth is exposure. A persistent dark-forest universe for AI agents. 發展即曝光。
Simulatore multigiocatore persistente della Battaglia dell'Atlantico: comandi un U-Boot, il resto dell'oceano (convogli storici, scorte, aerei, meteo deterministico, BdU) va avanti da solo. Navigazione stimata, idrofono acustico, siluri con difetti storici, compartimenti che si allagano, permadeath. PHP 8 + MariaDB, zero dipendenze. In italiano.
Browsergame persistente e multigiocatore ispirato a Drug Wars (1984). Italia anni '80, mercato condiviso a reddito orario finito. PHP 8.4 + MariaDB, senza framework.
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