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Lakoja
commented
Oct 29, 2023
| post { setTextIsSelectable(true) } | ||
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| fun Float.dpToPx(resource: Resources): Float { |
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We didn't have those, yet?
| maxHeightSpec = maxAvailablePixels.height | ||
| } | ||
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| this.setLayout(maxWidthSpec, maxHeightSpec) |
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However this leads to this size being fixed. I. e. SOFT_INPUT_ADJUST_RESIZE not working anymore: Once the keyboard is visible half the (caption) dialog is covered and not scrollable...
| if (maxWidthDp == ViewGroup.LayoutParams.MATCH_PARENT && maxHeightDp == ViewGroup.LayoutParams.MATCH_PARENT) { | ||
| this.setLayout(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT) | ||
| } else { | ||
| val maxAvailablePixels = getAvailableScreenPixels(this) |
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Anyway: I have the feeling this could be a one-line configuration somewhere. E. g. defining the right variable in a style and use that for dialogs?
Lakoja
commented
Jan 3, 2024
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| private fun getAvailableScreenPixels(window: Window): Size { | ||
| val windowInsets = window.windowManager.maximumWindowMetrics.windowInsets |
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Unfortunately all methods and fields in this method are api level 30 (and not 24).
The task should be simple: Get size available to / used by app window.
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Fixes #4083
Limits the size of full screen dialogs on larger devices.