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Nx.Vulkan

A GPU tensor backend for Nx that runs on anything with a Vulkan driver — including FreeBSD, where CUDA and Metal don't exist.

✓ Linux + NVIDIA RTX 3060 Ti      (proprietary driver)
✓ FreeBSD + NVIDIA GT 750M        (NVIDIA legacy driver)
✓ FreeBSD + NVIDIA GT 650M        (NVIDIA legacy driver)

Why this exists → WHY.md — the f64 conviction, autograd-for-free, reach over peak FLOPS, and one-GPU-to-a-fleet.

Goals

  • Cover the FreeBSD gap. Nx's existing GPU backends (EXLA on Linux+CUDA, EMLX on macOS+Metal) don't run on FreeBSD. If you have NVIDIA on FreeBSD, this is the only path.
  • Portable Vulkan across vendors. Same SPV blobs run on NVIDIA, AMD RADV, Intel, and via MoltenVK on macOS. The Rust vulkano crate keeps the driver surface pure Rust — no C++ FFI ownership traps.
  • Enough coverage that Nx models Just Work. A native op set plus a host-fallback long tail let real workloads (Axon training, eXMC NUTS sampling, Scholar linear regression) run today without op-by-op porting.
  • Deterministic across hardware. Cross-Kepler runs of the same IR produce byte-identical posterior chains. Reproducible science across GPU generations is a documented feature.

What works today

  • A native compute op set — elementwise binary/unary, reductions (sum / max / min along any axis, leading, or trailing), reshape / squeeze / transpose-2D, matmul, conv (im2col + GEMM), FFT, select / compare / cast / broadcast. Native f32 and f64 — the hot ops (elementwise, matmul, conv, reduce, transpose) dtype-dispatch native f32 shaders as well as f64; f64 is the default accumulator policy, f32 wins on bandwidth-bound ops.
  • Whole-graph fusion via Nx.Vulkan.Compiler, an Nx.Defn.Compiler — see The Nx.Defn fusion compiler.
  • Host fallback for the long tail — slice, as_type, general Nx.dot axes, Nx.LinAlg.SVD/QR/solve/cholesky (via Nx.Block.LinAlg). Slow but correct.
  • Nx.Defn.grad autograd, for free — see The autograd insight.
  • Axon training step end-to-end, gradient sum agrees to 1e-8 vs BinaryBackend reference.
  • eXMC NUTS regime log_p at f64: byte-identical to CPU reference.
  • Scholar linear regression: coefficients match BinaryBackend to 2e-6 (SVD via host fallback).
  • Long-running stability — 7000+ chain-shader dispatches on Ampere without crash after the 2026-07 primary_buffer_count=128 fix; unbounded on Kepler.
  • Pipeline cache on disk, UUID-validated, survives BEAM restarts.

Roadmap and future work: ROADMAP.md.

The Nx.Defn fusion compiler (thrust 3)

EXLA's structural edge over an eager backend is whole-graph compilation: it fuses a chain of ops into one kernel instead of dispatching each separately. Nx.Vulkan.Compiler is an Nx.Defn.Compiler that does the same for the cases it supports — the closest this project comes to closing that gap.

Nx.Defn.jit(&my_fun/2, compiler: Nx.Vulkan.Compiler).(a, b)

It traces a defn to an expression DAG and compiles it to a stage schedule that runs on-device with GPU-resident intermediates and no fallback to the interpreter:

  • Elementwise fusion — a same-shape f32/f64 chain becomes one generated GLSL shader, one dispatch (3.62× over eager per-op on a 10-op chain). Broadcasting, CSE-within-a-shader, and scalar constants are baked in.
  • Parallel fused reductions — an elementwise chain feeding sum/product/max/min/mean fuses into one workgroup-per-slot tree reduce (f64 accumulator, matches BinaryBackend).
  • Multi-stage split at boundaries — a graph with a dot, conv, reduce, or transpose splits into stages: each boundary is a stage, each maximal elementwise region between boundaries is one shader whose inputs may be earlier stages' buffers. reshape/squeeze are zero-copy view boundaries (no dispatch); transpose moves data.
  • Multi-output — a defn returning a tuple compiles to one shared schedule; subexpressions common to several outputs are computed once.
  • f32 and f64 — the codegen is dtype-parameterised (f64 gated on the device advertising shader_float64; f64 transcendentals host-fall-back rather than silently losing precision).

Whole layers fuse end-to-end: relu(x @ W + b), relu(conv(x, k) + b), a CNN classifier head (conv → flatten → dense), softmax and layernorm reduction patterns, and transposed-weight layers (x @ Wᵀ). Anything unsupported falls back to Nx.Defn.Evaluator, so results are always correct — worst case is "no fusion, same as eager."

Standing

The fusion compiler is the goal this effort set out to reach: a credible #2 compute backend for elixir-nx, with EXLA's whole-graph compilation now present in the one place a Vulkan backend can offer it — on any GPU with a driver, CUDA or not.

  • Correctness first. Every fused result is checked exact against Nx.BinaryBackend. The suite — 863 doctests, 361 tests, 0 failures — is green on both a 2012 Kepler (GT 650M, FreeBSD) and a 2021 Ampere (RTX 3060 Ti, Linux), with the f64 fused path active on both.
  • Fusion's win is structural. It removes dispatches and intermediate buffers and keeps the interpreter out of the loop — not faster kernels. On matmul/conv-dominated graphs the wall-clock gain over the already-on-GPU eager path is modest; it grows with the elementwise work around the boundary.
  • Every heuristic is fleet-validated, never assumed. Win/loss crossovers are hardware-specific, so they are measured across the fleet (Kepler + Ampere), not the local box. The many-slot reduce is device-class-gated because it wins on weak GPUs and regresses on strong ones. Cross-stage CSE was built, raced, and found to never win on either device class (recompute is cheaper than the dispatch it takes to avoid) — so it ships default-off, opt-in via NXV_CSE=1. See bench_results/CSE_SOFTMAX_RACE.md and the write-up, Compute It Twice: When CSE Lost the Race.

Building on a compute kernel of your own? See the vulkan-nx-compute skill for the shader → NIF → Nx playbook and the hard-won parity/dispatch gotchas.

Position vs EXLA and EMLX

EXLA EMLX Nx.Vulkan.VulkanoBackend
Backing API Google XLA Apple MLX (Metal) Khronos Vulkan via vulkano (Rust)
Maturity Years; production Released 2024 Released 2026
Linux + NVIDIA CUDA ✓ canonical ✓ via Vulkan
macOS + Apple Silicon ✓ canonical ✓ via MoltenVK
FreeBSD + NVIDIA ✓ only path
Windows / WSL2 partial via TF ✓ (Vulkan ships on Windows)
Op coverage full Nx surface (~200) full Nx surface 24 native, rest via host fallback
Nx.Defn fusion compiler ✓ XLA whole-graph ✓ MLX ✓ multi-stage split (elementwise/reduce/dot/conv/transpose, f32+f64)
Nx.Defn.grad (autograd) full full ✓ free (graph transformation)
fp64 compute full none (Metal limit) ✓ native f32 and f64 (binary/unary/reduce/matmul/conv/transpose)

The autograd insight

Nx.Defn.grad is a graph transformation that runs at compile time on the Nx.Defn.Expr AST. For every forward op in the graph, it inserts the corresponding backward op expressed in terms of more forward ops. The backend never sees a "backward op" — it just keeps executing forward primitives. Forward op coverage IS gradient coverage when running through Nx.Defn.Evaluator.

That means VulkanoBackend supports gradients for any function expressible in its native ops + host-fallback long tail. No backward callbacks were written. Validated by running a complete Axon training step (Dense → sigmoid → Dense → MSE → Nx.Defn.value_and_grad) on Nx.Vulkan.VulkanoBackend, with gradient sum agreeing to 1e-8 against the BinaryBackend reference.

Benchmarks (May 2026)

Square matmul, milliseconds per dispatch, median of 50–200 iterations:

size bin (super-io) bin (mac-247) vulkano (super-io) vulkano (mac-247)
16×16 2.76 2.51 1.18 1.06
64×64 130.76 158.45 7.07 7.92
256×256 20,097 13,891 149.19 136.10
1024×1024 n/a (hours) n/a (hours) 2,323 2,843

The Vulkan path beats BinaryBackend by 92–135× at 256×256 on the GT 650M. The GPU is from 2013; the win is moving the loop off the BEAM scheduler. Full bench: examples/full_bench.exs.

Quickstart

As a backend in your project

# mix.exs
def deps do
  [
    {:nx, "~> 0.13"},
    {:nx_vulkan, git: "https://github.com/borodark/nx_vulkan"}
  ]
end
# Build a tensor, transfer to GPU, do work
x_bin = Nx.tensor([1.0, 2.0, 3.0, 4.0], type: :f32)
x_vk  = Nx.backend_transfer(x_bin, Nx.Vulkan.VulkanoBackend)

y_vk  = Nx.sigmoid(x_vk)
y_bin = Nx.backend_transfer(y_vk, Nx.BinaryBackend)
IO.inspect(Nx.to_list(y_bin))
# [0.7310585975646973, 0.8807970881462097, 0.9525741338729858, 0.9820137619972229]

Try the Axon training example

git clone https://github.com/borodark/nx_vulkan
cd nx_vulkan
mix deps.get && mix compile
elixir examples/axon_training_loop.exs

Runs a 100-step Dense(4→32, tanh)→Dense(1) regression with manual SGD. Compares loss trajectories on BinaryBackend vs VulkanoBackend. PASS verdict on both Linux + FreeBSD.

Try the full bench

mix run examples/full_bench.exs

Per-op + end-to-end + robustness across every backend Nx can find. Auto-detects EXLA availability. Runs in ~10 minutes on RTX 3060 Ti, ~15 on GT 650M.

Building

Prerequisites

  • Erlang/OTP 26+, Elixir 1.17+
  • Rust 1.78+
  • C++ compiler (only needed for the legacy spirit backend; vulkano is pure Rust)
  • Vulkan SDK + glslangValidator:
    • Debian/Ubuntu: apt install libvulkan-dev vulkan-tools glslang-tools
    • FreeBSD: pkg install vulkan-loader vulkan-headers vulkan-tools glslang shaderc

Build

mix deps.get
mix compile

Vulkano compiles in ~30s on Linux, ~3:18 on FreeBSD 15.0 (mostly dependency compilation). The spirit/C++ path compiles in parallel.

Rust toolchain pin

rust-toolchain.toml pins rustc to 1.85. The reason is in the file's comment; bump when upstream rustler emits a corrected rustler-sys signature.

Blog series

Sibling: zed

zed is the declarative ZFS + Elixir deploy tool that orchestrates BEAM nodes. nx_vulkan is consumed inside deployed BEAM nodes — not as a zed dependency. See specs/nx-vulkan-execution.md in the zed repo for the integration story.

License

Apache 2.0. Same as Spirit and Nx.

About

The only Nx GPU backend that runs on FreeBSD. Vulkan compute for Linux NVIDIA, FreeBSD mesa-radv.

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